OctorSpace Update: In Game Store


Yesterday’s session (the entirety of the day) was spent making a store to purchase things like weapons, pilots, vessels, shuffle mode and upgrades. Since the store takes currency, there is now a currency system that is as simple as collect gems in the game. You keep the currency once you’ve completed the level.

Since the game lets you create your own levels and campaigns, it can be exploited at the moment as you just make a level and dump in a bunch of gems and collect them all. A way around that would be to only allow currency gathered in the official campaigns, but what incentive is that to play other people’s levels and campaigns? I could always put a cap on the currency gained per level.

Anyway, here is what it looks like:


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