OctorSpace: Level Editor Basics

LEVEL EDITOR BASICS

You will notice that I have icons for the key buttons such as mouse, shift, ctrl so you can see what I’m doing when I do it. You can also use a controller with the level editor because I am going for “full controller support.”

Easy Copy & Paste is a must

Easy enemy swapping via mouse wheel, saving as and play testing

Making waves / phases is easy too with only a right click. Enemies and collectables are gone, the next wave / phase begins!

Enemies can have power ups assigned to them as well which lets the game and levels have a lot of diversity.

That covers the basics for level design within the game.

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