The long programming session yesterday, I added frills like better art, more animations, coins and a depth barrier to break up the different color palettes.
Here is a video of a 7 minute run, my stupid mistake ended it for me, despite how forgiving the game is. Its forgiving where you need to break the block by holding the arrow in the direction until the block breaks rather than a single push of the arrow to break a block.
For anyone not willing to watch the video this should summarize it:
Thanks as always for reading.