Shootski Update 1.1.4

UPDATES V 1.1.4
– Added death pits to no longer be death for the two lowest difficulties. Instead, they do damage.
– Added stats to pause menu to keep track of statistics.
– Added cola machines that can be used to purchase health cola, or destroyed.
– Added more achievements related to the cola machines and tutorial notices.
– Added more readable help signs in the early part of the game.
– Added more to the how to play manual.
– Added difficulty filter on leaderboards.
– Fixed easy + kids mode route for the finale of “Watch Your Head” map.
– Added another secret to “Collapsing Citadel” map.
– Added new background to replace the previous blue zig-zag.
– Added grime system for additional texture.
– Modified narrow jump to get out of a spike pit in “Gates Below” map.
– Modified lock and switch position of “Gates Below” + “Secondhand” map to be away from the HUD.
– Modified Yolo difficulty to have 25% darker rooms.
– Modified wires to actually look like wires rather than floating dots.
– Fixed reading signs not resetting timers if player releases up before the text appears.
– Fixed leaderboard not accepting difficulty stat.
– Fixed going up slopes to be less jarring. Especially at the top.
– Fixed game not remembering what furniture spawned in the lounge areas.
– Fixed keys and batteries not bobbing in the air.
– Fixed second key in “Gates Below” map giving 2 keys instead of 1.
– Fixed using gamepad to back out of achievements menu unpausing the game.
– Fixed dropping through one way floor, would jump again when player hits the next floor below when still holding jump.
– Fixed on/off one way platforms using a placeholder sprite, and made them more hidden when turned off.
– Fixed player temporarily sticking mid-air to moving solids when they push the player.
– Fixed breakable objects becoming unbreakable when a switch is hit to reverse conveyor belts.
– Fixed floorless secret room of “Watch Your Head” map.

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